
Sennheiser
HD 560S
Budget gaming king with clear sound, but tight fit.

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Maxwell’s are the best sounding headphones I’ve ever used though.
>Sony bought Audeze recently I had no idea about this. Thanks for sharing. I love the audio quality of my M1's, but so much of the rest of its engineering is really disappointing (weight, sidetone noise). Hoping Sony's engineers can teach them how to develop a product that doesn't have those issues but somehow maintains the same sound quality.
Have a pair on my head now. Have been going strong for about 2 years now. No issues, other than the side tone being useless.
So I originally bought these for gaming and I'm about as far from a competitive gamer as you can get. I actively avoid pvp in games and don't like competing. These quickly transitioned from "I want a gaming headset" to "These are studio quality headphones that let me game with precision." As odd as it sounds, my use case for them has changed to music and audio much more than gaming. They game completely fine, sounds are deep, rich, and clear to the point where I have no trouble establishing direction, distinction, and clarity when gaming but these really shine for the music IMO. Experiencing music with such high quality is something I've never experienced before and they've frankly ruined me because they became the bar I judge everything else against.
If you want immersiveness in anything you are listening to regardless if it's a game, music or a movie, then sound quality is the key factor to portraying realism. When it comes to the advantages of Planr drivers, there's a lot of them. They're light compared to traditional dynamic drivers so they can move faster producing more detail and sense of space if they're implemented well. Like with any speaker regardless of if it's used in a 2 channel stereo setup or surround sound, if it's setup wrong it's going to sound like trash. The unfortunate thing about "audiophile" expectations and "normal/gamer consumer" expectations is that they are different. The normal guy trying to dip their toe into the audiophile world using the maxwells have a skewed view of what sounds good because they've been fed the belief that crap tons of bass and trebel are great from every mainstream manufacturer and that's what they're expecting. The Maxwell 1's were well received because they were able to produce deep head rattling bass if you boosted those frequencies which a lot of people did and cranked them to deafening levels(look at all the damaged driver complaints). The normal consumer is also not used to how fragile planar drivers can be. The Maxwell 2's have a lot of gripes because they are semi-open back thanks to that SLAM port technology they implemented to reduce pressue inside the headphone. It helps the driver move faster because it can now breathe but the trade off is that it is unable to produce the same energy at low frequencies as the Maxwell 1's. It still reaches down extremely low, but since its now semi open, it can't produce the same pressure at the ear giving the sense that it is lacking when it's not. The upside to that is that you can hear more texture in the bass over the maxwell 1's. The port also allows the headset to give a bigger sense of spaciousness as where the maxwell 1's were slightly more closed in. A lot of the early complaints you saw about the Maxwell 2's were firmware related so keep that in mind. This thing got long but I felt things needed explaining so you can make your decision with realistic expectations.
Simultaneous audio is a real game changer. I play on a PS5 Pro, and I used to avoid mixing game audio with music because it felt distracting. However, I found it incredibly useful to play games while listening to podcasts or watching YouTube. Recently, while playing Arc Raiders, I often watch YouTube videos for loot directions. With simultaneous audio, I can hear the game, a YouTube video, and communicate with my teammates at the same time; all clearly and without issues on my SteelSeries headset. I was interested in the Audeze Maxwell 2, but I can’t give up simultaneous audio. It’s a huge quality of life feature, one of those things you don’t fully appreciate until you experience it. I watched several reviews of the Audeze Maxwell 2, and it seems you can sort of use simultaneous audio but not when using the microphone. Simultaneous audio stops working as soon as you communicate with teammates in game or answer a call via Bluetooth. Hopefully, this can be fixed with a software update, but if that were possible, it raises the question of why the same issue wasn’t resolved on the original Maxwell.
Stop it. Yes, the Audeze Maxwell sounds better, but the SteelSeries does not sound like 💩. I’ve also seen people say the Maxwell sounds terrible and has a bad mic compared to some more expensive wired gaming headsets. I think we’d both agree that many people are willing to trade a bit of sound quality for quality of life features like wireless gaming. That’s the same way some people feel about simultaneous audio. I probably wouldn’t use simultaneous audio while playing a AAA, story driven game, but I absolutely would for an extraction shooter or while exploring an open world game. There’s so much content today and so little time to enjoy it. Being able to play a game while listening to a new podcast or a stream is a big plus for me. I understand where you’re coming from regarding immersive sound. I felt the same way until I actually experienced it. In the end, it comes down to implementation. SteelSeries does it well enough that you can genuinely enjoy simultaneous audio. People asking for this feature aren’t dumb. Honestly, I think simultaneous audio is a more valuable feature than ANC. The Maxwell is a gaming headset that will mostly be used in a stationary setup. When you’re stationary, it’s much easier to control your environment and deal with background noise. ANC matters far more when you’re mobile or on a plane, which really isn’t the main use case for gaming headsets.
I tried the H9 IIs. Super light and comfortable. But sound quality wise the maxwell Gen 1s blow them out of the water in my opinion. A close second for me is the Astro A50x, which is a huge upgrade over previous A50 generations. But the Maxwells are the best I've heard, for my ears and taste at least.
Astro A50x are excellent. For pure audio quality I prefer my Maxwell 1s on PC, but the A50x is a close second for me. I tried the Inzone H9 II. They were okay. Not bad, but didn't hold a candle to the Maxwell or A50x for me.

Sennheiser
HD 560S
Budget gaming king with clear sound, but tight fit.

Sony
WH-1000XM4
ANC king, durable, but unreliable mic and touch controls.

Sennheiser
HD 6XX
Legendary mids, durable, but narrow soundstage and weak bass.

Sennheiser
HD 490 PRO
Super comfortable, wide soundstage for gaming, versatile pads.

Sennheiser
HD 599
Super comfortable, easy to drive, wide soundstage, open-back.

Ranked #1
Sennheiser - HD 6XX

Ranked #1
FiiO - FT1 Closed-back Headphones

Ranked #1
Sennheiser - HD 560S

Ranked #1
Sony - MDR-7506

Ranked #1
Sony - WH-1000XM4

Ranked #1
Sennheiser - HD 560S